Jonathan Strange (
kingsroads) wrote in
usir2019-01-14 09:47 pm
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[open] don't you want to come with me?
Character(s): anyone who wants to go poke some bones
Status: Open
Location(s): Epithymetikon's fall
Date(s) heading out on the 13th. however, the time at the skeleton can be as long or as short as people want.
About: What's up with that skeleton anyway? Time for everyone to find out.
Warnings: creepy magic nonsense
As the party approaches the skeleton, it becomes apparent as to why there are cursed rumors. No animals can be found near the skeleton: horses and animases both start to get a little uneasy and skittish the longer they remain near the skeleton. The dragon's great mouth is held open, as if by magic. At the back of the dragon's rib cage lies a shrine, the contents of which are magically preserved. All in all, it's a very creepy sight.
Still, the exploration party came here for a reason. Might as well get some magical analysis in before the behavior of the horses and animases force people to turn back.
( ooc: Feel free to make your own starter and tag around! Here is information about the gravesite itself as well as some ""fun"" things that might happen, should your character use some magic + be the dingus who decides to do necromancy. Feel free to have your character notice any/all of these in their explorations. )
Status: Open
Location(s): Epithymetikon's fall
Date(s) heading out on the 13th. however, the time at the skeleton can be as long or as short as people want.
About: What's up with that skeleton anyway? Time for everyone to find out.
Warnings: creepy magic nonsense
As the party approaches the skeleton, it becomes apparent as to why there are cursed rumors. No animals can be found near the skeleton: horses and animases both start to get a little uneasy and skittish the longer they remain near the skeleton. The dragon's great mouth is held open, as if by magic. At the back of the dragon's rib cage lies a shrine, the contents of which are magically preserved. All in all, it's a very creepy sight.
Still, the exploration party came here for a reason. Might as well get some magical analysis in before the behavior of the horses and animases force people to turn back.
( ooc: Feel free to make your own starter and tag around! Here is information about the gravesite itself as well as some ""fun"" things that might happen, should your character use some magic + be the dingus who decides to do necromancy. Feel free to have your character notice any/all of these in their explorations. )
no subject
He has never been the biggest fan of the food chain, given his uncertain place on it as small as he is. He makes up for it with ferocity but the manticore had proven that wouldn't always work. And now Lylla was in the equation as well.
"I'm just glad whatever ripped us out of the ground decided to do it after the rotting part ended." After a pause he rubs at his own arm, pushing his fur back against the grain. "And without rot."
Which makes another thought occur to him.
"I didn't have any injuries when I came back." He should have. The thing had been dead set on eating him. Rocket hadn't been alive for that and he's glad, but it makes him wonder how his body even came back from that.
no subject
It's odd. And slightly worrying. And he's not entirely sure what to think about that.
"I'm just glad that Bell isn't injured. She was hit hard."