usirmods: (Usir)
Usir Mods ([personal profile] usirmods) wrote in [community profile] usir2018-12-01 07:47 am

Event #1: The Big One

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The Awakening
🜙 Awakening the Heart Warnings: Injury, Blood, Death
You are awakened from death by a cloaked figure. The sky is thickly choked by dark storm clouds, but it's growing darker. Sunset is approaching and you know you are far from any of the kingdom cities. It is only once you find your feet that you notice your new tunic adorned with the colors of one of the three kingdoms. It might not be something you remember wearing, but you're about to be thankful for the extra fabric as the first drops of rain begin to fall, hitting you hard and heavy.

You won't survive a night out on the marsh flats during a storm. The weather out here is violently unpredictable and it's freezing cold to boot. Your breath escapes in a cloud in front of your face and a shiver runs through you as your feet sink further in the muck of the marsh. You need to find somewhere to go while you sort out what has happened to you.

Atrómitos is the closest city to where you are now. You know these marshlands are part of their kingdom. Whatever side you might have been on for the war a simple analysis of the circumstances and surroundings you find yourself in make one thing clear. If you want to survive the night, Atrómitos is your only hope. The chill in the air makes it very clear this is winter and the other kingdoms are much too far to make in so little time.

You will have to sludge your way across the muddy, icy marshlands and avoid getting trapped in the thick, deadly mud pits to get there but survival instincts instill a sense of urgency in your movements. You can pillage rusty weapons from the partly to mostly mud-buried skeletons of fallen soldiers on your way, but you had better keep a brisk pace if you want to survive the night. Take care not to grab a living body if you are grave-robbing.
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🜙 X Marks the Spot
Night falls as you approach the outskirts of what used to be Atrómitos. In the poor light of dusk you can make out just enough to know that something is off about the silhouette of the great city, but you shrug it off to the exhaustion crashing down on you. Your limbs are heavy, your clothing drenched and thick with mud that is hardening in the biting cold. You are finding it hard to keep your eyes open and your limbs moving.

Just across a bridge over the river is a large inn. The building is enticing, alive with the sounds of music and life. Light is twinkling from lanterns and candles in its windows, reminding you of warmth.

You give the vanishing city silhouette in the distance one more look before it fades from view, swallowed by the approaching darkness. You will never make it to the city before the heavy black of a densely-clouded night cloaks your vision and strands you to stumble blindly across the uneven land and broken paths.

It's too risky.

You turn for the inn, knowing you have no coin to pay your way, and enter. The portly halfling woman at the bar catches sight of your muddy tunic and drenched form and heaves a heavy sigh, setting aside the flagons she had been cleaning to cross the inn and meet you at the door.

"Another one, eh? I don't suppose you have even a handful of silver either?" She clucks disapprovingly, but there is warmth in her expression as she reaches a hand up, offering you a clean, dry towel. It is small, barely enough to dry your face, but it is a gesture of kindness.

"Strange times, this. The lot of you are going to run us dry at this rate. Go on then, get yourself over to the fire. Alphie will bring you a flagon of mead and a bite to eat." She points a finger accusingly, stopping any efforts to speak. "And don't you be causing any trouble now. We have rooms enough to spare but you'll be sharing. Beggars can't be choosers. I don't want to hear a word of complaint or excuses. Shoo. Off with you."

She doesn't wait for a reply, gesturing toward the large fireplace where a few strangers in similar dress and state to your own are talking over large flagons and bowls of something warm and savory-scented.

A teen halfling brings you a bowl and flagon of your own once you find a seat, the smell of a hot and hearty mushroom stew greeting your senses. He also hands you a key fished from his pockets once you've taken your food and drink.

"Mum says she expects you to help with chores in the mornin'. Don't be fightin' or she'll sick Boris on you." With that he leaves, heading back toward a massive beast of a saint bernard that sits by the bar. It maintains eye contact for a period before snorting and walking off after the boy.

The heavy brass key in your hand goes to a room on the upper floors of the inn, a tag with the room number attached to the ring of it. Chances are you won't be alone when you turn in for the night, but there will be clean linens, a towel, and a fresh tunic and pair of pants in something near your size atop them. It isn't perfect, but it's something.

The skies are clear in the morning and the ground is covered in a thin layer of fresh snow. True to the boy's word, Gilly, the woman from the night before, gives you a task in the morning. There are a number of chores, from tending to the sheep or pigs, shifting hay in the barn, cooking breakfast, dishes, doing laundry, or cleaning up the inn. Whatever the task, when you finish it she gives you a bowl of something warm to eat and she thanks you for your help around the inn. You are given the offer to stay so long as you keep doing chores to pay your way.
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🜙 Awakening the Soul
You leave the inn, but before you can make much progress toward the city a strange sensation overtakes you. It feels like the pull of a magical compass, persistent and steady. The vial you picked up from the battlefield grows cold. It feels like ice against your skin. As the warmth fades from it, it also fades from you. Nothing warms you, not fire, furs, or even the false warmth of alcohol. With the cold comes pain as old injuries begin to appear on your skin, slowly growing worse over time. Succumbing to the pull you stumble back to the battlefield you came from, back across the frozen marshlands. The spot you rose from is untouched by the ice of frozen rain, the grass there still a vibrant green.

Something strange is happening.

With your animas now close to you and a device in your hand or pocket, you realize the sky has turned menacing once more. The dark clouds of the previous day have choked out the blue skies again and thunder rumbles, approaching at a fast pace. The storm crashes above you. Lightning cracks across the sky and thunder follows it. The weather has warmed enough that rain is falling once more and the hair on the back of your arm stands on end from the electricity in the air.

You should get going.
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🜙 A City Under Siege. Warnings: Warfare, Death
As you return to the city that used to be Atrómitos you quickly realize something has changed. Fires burn around the outskirts of the city. A skirmish has broken out and bulky knights in golden tunics are clashing with a band of fur and leather-clad red orcs, their faces painted with black and white colors of war. The sound of battle is familiar, and the orcs are pushing the city's defense back.

There are a number of options before you. You could take advantage of the chaos and join the attack or loot the market. You could assist the defenders in fighting off the orc pillagers. You could slip by into the city and help the people trying to get away from or stop the fires. Or you could just find a local tavern, get a drink, and wait out the battle while you try to make sense of the city's vastly different appearance.

Eventually, the defenders manage to beat back the attack and the fires are all extinguished. A crew of volunteers helps to move the bodies out of the city to waiting pyres. Anyone who manages to insert themselves into the crew could easily pilfer some weapons, items, or coin from the bodies. Post-attack the city returns to normal surprisingly quick, these attacks are common for the wall-less city.

As night approaches, fires are lit on the outskirts and the city defenders start their nightly patrol. The temperature drops and the rain and thunder turns to snow. Winter is finally here.
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🜙 Divided We Fall.
In the aftermath of the orc attack the smoke clears and rumors spread faster than fire through the city's streets and taverns. The general consensus is the orcs were after something or someone, but what? That depends on the rumors you hear, and which ones you choose to believe. The city is alive with whispers and theories while attempts to strengthen defenses and repair the damages are underway.

Several things become clear in the aftermath: The Skywhale, the airship meant to travel between the City of the Free Peoples and Didymos has been badly damaged, sabotaged and grounded in the orc attack. People in the know about these sorts of things are saying it looks like it will take at least a week or two to be repaired.

Winter's first harsh breath has stopped Krimnos' airships as well. The sudden and severe temperature drop in the mountains and the high risk of avalanches has grounded their ships temporarily. As a result, the City of the Free Peoples has effectively been cut off from the other cities. No one seems certain for how long, only that assistance will not be coming soon.

And perhaps of more concern than any of this: the orcs are still out there, not far from the city, and they seem to be preparing for a second assault.
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🜙 A Mysterious Message.
Some time during the chaos a message arrived to your courier. After finding someone who knows what the device is or some tinkering and exploration of your own you discover how to view the thought message it holds and what you find only adds to your confusion. Your message differs depending on your allegiance:

Yearning:
Do not forget why you are here.
It is within your grasp now. You need only to claim what is yours.
Hold strong and show no fear.
-Epithymetikon


Devotion:
Burn bright in the dawn where your suns set.
Your sacrifices will not be forgotten. Your efforts will not be in vain.
Your soul will follow where your heart leads it.
-Thymoeides


Reason:
There is an answer for every question.
The truth will not find you. You must seek it for yourself.
Do not lose sight of what you seek.
-Logistykon
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🜙 It bites, it burns, it yearns and yearns. Warnings: Warfare, Death, Suicidal Orcs
Snow continues to fall thick and heavy, coating the land in layer after layer of dense, wet, white until a foot of snow coats the plains and lowlands. It seems winter has arrived eagerly on time this year.

Small raiding parties of orcs continue attacking the city periodically from different directions. The raiding parties never contain more than a dozen orcs and the attacks rarely last more than an hour. Fires are set, lives are lost, and the orcs vanish once more, their tactics and chosen locations unpredictable.

A bounty is issued against the orc tribe, city-wide and open to all. Gold and silver are offered for any information gathered on the orcs and a much larger purse for any who bring back one of the orcs responsible, alive. No simple task as these orcs would sooner die by their own blades than be taken captive.

The city is on lockdown, the airships are not coming or going, and city defenses are on high alert. The city's guards are recruiting anyone who is willing and able to help put out fires, fight the orcs, repair damage, offer their weaponry, their magical aid, or their healing talents to the effort. It is made known across the city that all who can help will be compensated in coin, and possibly other rewards, by Captain Lykos himself.
🜙 Top⤛ Sources: 1 2 3 4 & 5 6 7
cryptsleeper: (No further)

[personal profile] cryptsleeper 2018-12-12 01:18 pm (UTC)(link)
[It is one hell of an opening. One that seems to have gone about as well as anticipated (improvisation will always happen in such fights).

Alucard was off the orc before Victor's ice found it's mark, having landed off to the side so he could dart one way or the other if the creature's balance decided to go in an unexpected direction. It didn't.

There's no tension or fear in Alucard as the orc gets to it's feet again, the determination to swat away the thing at his ankle far less important than finding where that arrow came from. It lumbers forward.

Good. It's moving in the agreed upon direction.

Ellis, not to be outdone because how absolutely dare Makka get the spotlight, starts to run after the orc too. It is an encouragement of speed over thought, but also a little overeager. Alucard hisses his disapproval at the animas, but that's about as effective as him just standing around. (Fair point, admittedly.)

And so it is on to the next step: darting between the orc's legs and then keeping the attention on the little annoying thing below, so much so that the orc won't realize where he is being lead. Alucard's eyes go gold before speed and instinct take over, and he is weaving around the thing's massive legs and running ahead, ahead, ahead so that he's in the orc's sightline.

The orc's an orc, so of course he's going to stop thinking about arrows and ice and go for the thing in front of him with his weapon. An easy dodge on Alucard's end.]
kingsroads: (small little smiles)

[personal profile] kingsroads 2018-12-12 02:14 pm (UTC)(link)
[ He wants to be terribly nosy and ask something like 'what complaints', but Strange keeps the nosiness to himself for the moment. There's plenty of time for him to grill David on all his personal details later. ]

Her name is Bell, [ Strange clarifies. The hare perks up, nose twitching at being talked about, before bounding off of the bed and settling at Strange's feet. He picks her up, awkwardly holding the hare while simultaneously giving her scratches. It is pretty damn obvious that this man has never held a cat or baby or anything like that in his life. ]

We've only had each other for the past few days, but I've grown accustomed to her already.
kingsroads: (just sort of huffy and taken aback)

[personal profile] kingsroads 2018-12-12 02:18 pm (UTC)(link)
The look on Strange's face plainly reveals that he plans on converting it up and trying to get Billie to care about the zombie dragons the moment she stops speaking. However, her next words definitely catch him off guard.

Strange wrinkles his nose a little. Now that Billie's reading it aloud, he can tell that her message is different from his. "Mine said something differently," he admits. "It was something like...'There is an answer for every question, do not lose sight of what you seek'."

Which opens up a whole different can of worms because what the hell is he seeking now (but that's a whole internal problem to deal with on his own.)
specialinquisitor: (sidelong look)

[personal profile] specialinquisitor 2018-12-12 02:26 pm (UTC)(link)
"I should be capable of moving him, though I would appreciate it if you would assist in watching out for further trouble." The woman clearly had some capability, after all, to have dropped that orc so easily. "I would prefer not to have to drop him to defend myself against further trouble. Which seems likely," she added, her eyes flicking back in the direction she'd come. One lone orc was trouble enough, but there were many more who could make themselves known at a moment's notice.
rocketraccoon: (015)

[personal profile] rocketraccoon 2018-12-12 04:39 pm (UTC)(link)
Rocket watches his otter companion with a disgruntled expression, his eyes following the interactions between the two animals. Despite the apparent scowl on his face there's a strong fondness in him for the otter and he begrudgingly allows her to do as she pleases. It doesn't feel right, telling her to cut it out when the interaction clearly makes her happy. He couldn't do anything for the woman she was named after, but he could keep this less advanced version of her safe and relatively happy.

After a moment he looks back to Victor, his expression making it evident he had lost the conversation for a moment. The gears spin behind dark eyes for a few seconds before he catches back up.

"Lylla." He finally responds, dropping back onto the bench but still facing Victor, his feet unable to reach the floor due to his stature.

"It ain't right, this." Rocket isn't afraid of being overheard and doesn't stop to wonder if Victor is in the same boat as him. He's sure, just from their interaction so far, that Victor woke up in a field of death just like he did.

"Somethin dark going on here and they're taunting us with riddles in the middle of it. Don't know who, but I don't think it's old scales for skin whoever it is, and I don't appreciate the ruse." He huffs, leaning back into the table.
starwords: (11)

[personal profile] starwords 2018-12-12 05:06 pm (UTC)(link)
[He watches Strange pick her up, and his eyes glance back behind him toward the golden retriever now rapt at attention, tail wagging excitedly. SK had taken the form of dogs before but had always been calmer. Quietly observant and manipulative. Waffles isn't like SK at all, but everything feels so much like a fictional construct right now David just can't be sure.

Hesitantly he looks back at strange and gestures to the dog standing on the bed behind him.]


Can you see him?
aceso: (033)

[personal profile] aceso 2018-12-12 05:56 pm (UTC)(link)
Seeing an arboreon had been a rare thing for Christine, and certainly inside a building like this. She'd had no idea Rocket had one for an associate! And now, standing in front of one, she realizes she knows little of their species to know whether speaking in few words is common for them or not.

"Groot," she repeats. "I am Christine." The arborean will certainly come in handy when they find the orcs, but it might be hard to sneak up on them. Well, she's sure Rocket has a plan. "And I'm ready to head out when you are."
wylds: (059. ❚)

it bites, it burns.

[personal profile] wylds 2018-12-12 07:31 pm (UTC)(link)
Not to mention there's only the two of them.

It feels strange being out here alone with this other woman. This isn't the band she had formed up with nearly a year ago. It's not Cura or Bloody Rose herself by her said, preparing to go into battle. Probably a good thing, actually. Rose would go straight for the camp, even with only two of them.

At least Billie seems to know what she's doing. Tam isn't one for leading bands, she's much better at supporting leaders. She knows her strengths, after all. So she's grateful to get to follow someone with a plan. And she nods her agreement of the plan as her animas, Monody, paces around in the snow to try to find tracks of one of these scouts.

"That's probably for the best," she adjusts the bow on her shoulder as she looks around for any sign of the orcs herself. "I can be pretty light on me feet." She looks back at Billie and tilts her head. "I assume you're planning to bring one back alive?"
wylds: (055. ❚)

tam hashford ( ota )

[personal profile] wylds 2018-12-12 08:51 pm (UTC)(link)
( a ) - X  MARKS  THE  SPOT
( she stumbles through the darkness, unsure of how much she doesn't recognize for... it could be any reason. maybe her eyes don't quite work right, is coming back to life an exact science to where her anatomy is functioning perfectly? maybe she's never been here before? but she remembers being her when she dies.

when she died.

who thinks these things?

the passage of time never crosses her mind. or at least not fully. after all, who wants to think about everyone they know and love having died in war or died in time.

before.
the inn is a gamble. she stumbles in, muddy and drenched. she's dazed as the woman speaks to her, words drifting in one ear and out the other. the halfling boy gets no better luck. she makes her way next to the fire, bringing the bowl to her lips to sip at the stew. she scoops a couple mouthfuls and lets the mud caked on her dry into a hard dirt as she watches and listens. )


Rough day?

( after.
the blind shuffle has given away to some of her own familiar vigor again. Tam is beginning to feel more herself, even with a snow leopard flanking at her side. she comes down from her room, having properly washed herself of the grime and muck. there's still spots here and there, but they'll all clean off eventually.

she sits beside a woman singing while Monody drapes herself along a bench. )
Do you mind? ( she asks, gesturing to her lute. when the lute is passed to her, Tam sings a song telling tells of an adventuring group. of the little connections between bandmates, something only a bard might see when they think no one is listening.

she smiles sadly as she passes the lute back to the other woman. )
Thanks. ( then she's off to help with chores. )

( b ) - UNDER  SIEGE
( it feels a little early after such a recent death to be fighting, but the orcs have wonderful timing it seems.

it's impossible to ignore the smell of smoke, and on the streets the panic is clear in the air. people fight in the streets to save their homes from orcs and fire alike. there's little tam can do for the fire, but the orc cornering a woman in the street grabs her attention.

she runs at the orc, jumping on it's back without a second thought. Monody is hot on her heels, but rushes past to the woman and her children to try to herd them away. )
Go! ( Tam urges as she tries to strangle the orc from behind. even with it's rather... thick... neck. she doesn't get very far in her strangling endeavors.

she clings for dear life as the creature keeps trying to grab her, even going so far as to bite a band that manages to latch her arm. she sees someone rush by and calls out )
A little help please?

( c ) - WILDCARD
( ooc; open to any and all prompts! ping me at [plurk.com profile] magickal or pm me if you have any questions! )
readtheworld: (simple)

[personal profile] readtheworld 2018-12-12 11:01 pm (UTC)(link)
"It's where everyone else was heading." Doug takes another long slurp from his soup bowl. The warmth is starting to leave it, but slowly. It would be nice if he could stay here until spring, but it's doubtful that'll happen. Good food and a warm fire are all he needs until he can get his bearings.

"I don't get lost easily, but everything is more unfamiliar than it should be. I figured sticking with the crowd would be the best idea." As well as being the best way to learn about what's going on.
forcevisions: (this guy decides)

[personal profile] forcevisions 2018-12-13 02:12 am (UTC)(link)
[ A family name. Rey notices it because she doesn't have one — not one she knows, anyway. She'd liked to imagine that maybe they were in the military, her parents. Soldiers. Or merchants, perhaps, who'd been traveling through Krimnos and lost her.

Mòrag doesn't have to wonder.
]

Is it? [ She's a little confused on how it can be nice to meet anyone if you're setting aside the whole circumstances of the meeting, but she seems to shrug and accept it. Alright then. ] It's getting dark. We can't stay out here much longer.
forcevisions: (bad trip)

[personal profile] forcevisions 2018-12-13 02:14 am (UTC)(link)
A week, maybe two, depending on how much help we get and how good the help is.

[ She turns to look back up at it, wiping at her forehead. Dust and sweat alike have stuck there, caking to her skin, but she wears it like it's normal. She's best in her element when she's hard at work. It keeps her from thinking too hard about her recent and confusing resurrection. ]

You in a hurry to be somewhere?
racter: (Lost in thought)

[personal profile] racter 2018-12-13 02:18 am (UTC)(link)
He recognizes that sort of smile - he's worn similar enough before. Courteous and warm and utterly empty of any true sentiment beyond the expected social niceties. It's refreshing, really, and far more honest than pretending to care about strangers.

"A message from an unlikely source. I was wondering if it might be a forgery," Racter admits plainly. He was the one asking questions initially, after all, there was no point in being vague. "Images and sounds would be more difficult to duplicate, but a name alone? It seems simple enough."
forcevisions: (how you laugh when you lie)

message mystery!

[personal profile] forcevisions 2018-12-13 02:27 am (UTC)(link)
You have one too.

[ Rey observes it quietly from behind him. She doesn't have her courier out, but she's been tinkering with it and figured out how to unlock her own message — for her, it lent a sort of peace. The promise of purpose and answered questions, should she follow it. Precisely the sort of thing she needed.

It's a comfort in that way.
]

What's foul about it? [ She allows the doubt in, albeit reluctantly. If he's seen magic like this before — and Rey has not — then she'd be wise to hear him out on it. ]
racter: (Hmm?)

[personal profile] racter 2018-12-13 02:28 am (UTC)(link)
"My thoughts as well. They really are incredible devices, and unfortunately quite durable." He really was going to have to figure out how to get one of these opened up eventually. He could spend a good decade analyzing the spellwork alone, and the mechanics? Not for the first time, he was glad to have a dhampir's extended lifespan, and even then it might not be enough to learn everything he'd like.

But back to the matter at hand. "What's your opinion, then? Do we take these messages at face value, or assume them false until proven otherwise?"
cryptsleeper: (why are you like this)

[personal profile] cryptsleeper 2018-12-13 03:21 am (UTC)(link)
Yes.

[The response is simple, but the distaste for the thing is obvious in that one syllabal answer. Alucard is, bluntly, not a fan of any of this and he has zero qualms in making that fact known. All of this, necromancy, compulsion, rest interrupted after so much was demanded of him, the feelings towards it can't be hidden.]

You don't find being pulled from death in and of itself a concerning action, and further contact from more powerful dead something to be alarmed about?
racter: (soft grays)

[personal profile] racter 2018-12-13 03:23 am (UTC)(link)
"Then we're in agreement, though for different reasons. If Thalassa still stands, it would be worth the trip. But whatever has been rebuilt will not be the city we knew."

He assumes that much of the city would have been destroyed - it was not a great military power, and Logistykon was not a warrior like his brothers. In strength and in numbers, Thalassa could not have won. It would have had enough trouble simply surviving the war.

"I admit, I'm curious to see how much has changed while we were absent, as you so delicately put it."
readtheworld: (twist)

[personal profile] readtheworld 2018-12-13 03:56 am (UTC)(link)
Chosen? You think so?

[It would make sense, as odd as it is for him to think of himself as any sort of chosen one. After all, not everyone who died on that battlefield was brought back to life. But then there's nothing saying the decisions hadn't been completely random. Perhaps some people had simply been easier to revive than others. They really don't know, and he doesn't have the ego Strange has to immediately jump to a conclusion.]

I'm a translator, more or less. I was considering attempting communication with the orcs, but going alone would be foolhardy.
chasingstag: (♕ 55)

[personal profile] chasingstag 2018-12-13 04:01 am (UTC)(link)
[ Ice crunches beneath James' heel as he steps back in the snow at the new voice that approaches from outside the circle of light. Just one step—and then he stops, watching the wolf and the man and the magic that shimmers at his fingertips. There's an ease with which he does it, a softness that James' magic lacks, and the shivering refugee accepts the offer without much further protest.

Without looking away from the newcomers, James reaches out to his side and rests his palm on Prongs' velvet nose, steadying the quiver of alertness as the stag watches the wolf with wide, black eyes. ]


Don't apologize. He took it, which is the most important thing.

[ James lifts the jar of fire slightly higher, the low blue light casting flickering shadows between their faces. A rather attractive man, he notes, fair-skinned and light-eyed with hair so pale it's almost silver. There's something vaguely elfin in those features, though James—as a full-blooded elf himself, despite the short and wild cut of his hair—hardly makes note of it. Instead there's a nagging in his mind at the sight of the other man, as though James ought to know something but just hasn't a clue of what it is. ]

I'm usually spot on in my transfigurations—[ He smiles wryly, tucks his wand back in his pocket, and continues casually. ] —but I haven't had the chance to practice for a good, oh, few years now. Were those snowflakes part of your spell, and did you add them for the effect?
Edited 2018-12-13 04:01 (UTC)
aceso: (037)

[personal profile] aceso 2018-12-13 04:04 am (UTC)(link)
[ Christine is quick to look over at Davina in return on hearing the name of their beloved city — the city Christine was willing to die for. And yet she wonders at how she became so enamored with the idea of increasing the city's importance in the first place. ]

I hear they are repairing the damaged airship. When it's complete, it will continue to make trips there.

[ There's a brief pause as she realizes that home isn't really home anymore. ]

To Didymos. I worry at how it might have changed. I know my alchemy shop must be gone.
aceso: (033)

[personal profile] aceso 2018-12-13 04:07 am (UTC)(link)
Mm, indeed. Yet here we are.

[ As lucky as she feels to be alive, there's a pang in her chest as she contemplates all she's missed. ]

I can't say if knowing the "how" or "why" will make me feel any better about the situation, but as an academic, I'm hoping it will.
aceso: (038)

[personal profile] aceso 2018-12-13 04:10 am (UTC)(link)
Christine hums a note in response to show she's listening, but most of her concentration is going into healing. Magic may be fast, but not instantaneous. Still, with so little damage deeper than surface level, it's an easy fix.

"I'm afraid I can't erase bruising or scars. But at least the wound itself is closed."
aceso: (040)

[personal profile] aceso 2018-12-13 04:12 am (UTC)(link)
"No... though when I returned the next day, there was Azoth and a strange box." She nods to her falcon, who is perched serenely nearby. "That can't be an accident, but related to our being returned. They're necessary to have, and whomever brought us here knew that."
aceso: (041)

[personal profile] aceso 2018-12-13 04:31 am (UTC)(link)
Christine looks at the hare, but without the bond that she and Azoth share, she can't really get a sense of what Bell's trying to tell her. It feels wrong to go rooting through pockets like a common thief, but if no one else is exploring this avenue, how will they ever discover what these orcs are plotting and why? Slowly, she sinks to the ground beside the dead man with eyes roaming over his bloodied leather armor. He wears jewelry in his ears and on his wrists, and she briefly wonders what his name was before she realizes she's wasting time and gets to work.

Her fingers push into his pockets where she finds several loose coins that she lays on the street, unwilling to take them in this manner. There's nothing else in either pocket of his pants, but after unbuckling his armor she lifts it up to find a jacket underneath. Inside his inner jacket pocket is a strange trinket that has her sitting back on her heels to examine closer. She has no idea what it could be, but it's clearly not written plans and therefore not what she's looking for. However, a shout from one of the guards spooks her into shoving the item down into her pocket and standing back from the body in a hurry. Thankfully he's not shouting at her and she gestures to Bell to come with her.

"Let's go back to Strange. I don't think this body can tell us anything more." And with that she heads over to assist with the fire, adding her own elemental magic to the mix with splashes of water landing across roof tiles or thatch.
exaomori: (🐍 7)

[personal profile] exaomori 2018-12-13 04:48 am (UTC)(link)
"Who says we can't do both?" Perhaps these were indeed the final sentiments of Thymoeides, but what was she supposed to do with that information?

"Whether or not it's real, I can't say that I like it. If it's real, it's super suspicious, y'know~?" It might be different for someone who wasn't Shura, who preferred to go unnoticed and forgotten. "Whoever it sent it wants us to to do something, and that can't be good."

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