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May Event Log A: The Song of Suffering.
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π Mod Note | |||||||||||
The Song of Suffering's resolution is jointly dependent on the choices all our players make (Who will take charge of the city?) and on the resolution of the Return to Einjar excursion. After you have read through this post please respond to This Poll as soon as you feel comfortable making the choices in it. Please respond even if your character is not participating in this event as the choice made effects the game world/all players. | |||||||||||
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π First Blood April 26th | |||||||||||
In the late afternoon a challenge is made over the courier by Captain Lykos challenging the 'King' to come and properly fight him for control of the Defenders the way the old orc custom the Defenders were built on demands. In the message, he calls Koroc a coward and a thief, unfit for his role in the Defenders and unprepared to handle the even larger role he has claimed for himself. He accuses Koroc of not even trying to manage the werewolf curse he and Lykos share and says he may be to blame for Koroc's affliction, but Koroc's reckless endangerment of the city is to blame for the rise in werewolf attacks on the city. Lykos sets the battleground as King Ardis' camp outside of the city, a neutral ground away from the citizens who could get hurt in the crossfire. An enraged, Koroc takes a large group of his Defenders' newest forces out of the city to lead an attack on the former Captain and the invading King Ardis supporting him only to find the camp deserted of anyone but Lykos. The discussion between Lykos and Koroc appears publically on the couriers within the city, and everyone with a courier is treated to the impromptu visual of their meeting and the fight that follows it. Lykos gets Koroc to admit to working with the cult and imprisoning and using werewolves to attack the city, as well as implicating both himself and Koroc as werewolves as well before the feed ends, and the abrupt ending leaves the fate of the former captain uncertain. | |||||||||||
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π Children of the Revolution April 26th-May ?? | |||||||||||
With clear evidence now out that Koroc and the Defenders are not only working with some form of undead in their ranks, but also that both Koroc and Lykos are werewolves, Koroc's allies, Lorna's rebels, the strange travelers, and King Ardis's soldiers are all spurred into action, bringing the fight for the City of the Free People to a final confrontation for power. The city splits, rallying behind different sides in the battle. The battle encompasses the city streets and spills out into the surrounding land to the South and West of the city. The Defenders, their numbers padded with risen soldiers, hold the city. From within the rebels and the strange travelers fight the Defenders to force them out fo the city streets. Alice, Amy, and a small force of armed civilians and former revels focus on getting people out of the battle zones, teleporting people out where possible and defending them in an escape route out of the city with larger groups, while outside the city King Ardis and his knights storm the warcamp and put pressure on the Defenders, helping to clear a path out of the city. As the fighting overtakes the city another terrible set of howls sounds from the West beyond the city, and a pair of creatures join the fray. The white one assaults the city with unbridled destructive rage while the red one seems fixated on the people, hunting like a starved beast without pausing to feast on its downed prey. The beasts are unaffected by silver, wolfsbane, and other standard werewolf weaknesses and stand at around eleven feet tall, nearly twelve when straight-backed. They are closer to the size of a small swamp troll than an ordinary werewolf, their eyes glowing blue. The protrusions coming off of them are hardened bone and sharp enough to cause damage equivalent to spearheads or daggers if used to attack. Bites/Scratches from these creatures do not inflict any curses. They do not seem to fear anything but also appear to be mindlessly enraged. At different times during the onslaught from the mutated wolves a large white wolf appears, drawing the monsters away from fleeing citizens and members of all sides of the struggle, outrunning and distracting the creatures. | |||||||||||
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π The Song of Suffering April 28th-May ?? | |||||||||||
Two days later an unsettling prophetic orc threat from the not so distant past begins to ring true. The river that flows from the Northern mountains down through the City of the Free People begins to sing with ringing, echoing hums and runs red with a dark, thick liquid that looks like blood and smells like copper and rust. The touch of sound or liquid begins sending citizens into fits of raw, violent, amplified emotions. The fight for the city devolves into one of almost directionless, desperate violence and begins to lose what little point or meaning it had, spurred on by a madness that latches on to everyone within earshot or touch of the river and its endless ringing song. People quickly begin to change in more than just mood. Paranoia, Fury, or Desperation overtake them, causing mental and physical changes that reflect the emotion. More than one reflection can overtake people and while the infected waters remain so do the symptoms.
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After that, her form flickers again and she's gone. She's dropped back in behind her again, only this time to the floor, and she makes another lunge for her, coming in with claws swinging at Shura's back.
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But damn, Billie's fast, and though Shura knows it, she's not used to fighting someone who knows how to teleport like this, let alone a were-someone. Her reaction is off, just a half-second too slow. She feels claws tearing into her side as she pivots. And that is definitely a very unpleasant burning sensation. Shura yells. Fine, she was done with playing with her. Fang comes down on Billie's shoulder, a blast of cold air before the blade follows.
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The chill of he blade meets blazing hot heat, steam erupting from the very same wound, and then Billie's gone again, only the transversal across the room doesn't go so well this round. Moving this way, as long as she has, comes as easily as any other instinct these days, but it still takes some amount of looking ahead. Between already being so addled and the pain lancing through her shoulder, just throwing herself somewhere safe... doesn't work.
Sure, she moves, but it's mostly just to reappear crashing into even more furniture in a scrambling, desperate way, spitting and hissing at Shura the entire time.
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Shura holds her ground for the moment, but even a mad rat can feel the cold in the air. The scale's power is still not familiar, but it is a handy thing, the blade turning to ice and its eight hole starting to fill with ice.
"C'mon, be a good girl and calm down."
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Billie just bares her teeth and transverses again, this time teleporting to Shura's side and taking another shot at snapping up a leg with her jaws, lunging from low on the floor, though slower this time. She's favoring her uninjured shoulder, the other still letting off spurts of steam as whatever water that's collected in her fur from Shura's sword evaporates.
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But she does have a taste now and that same hunger that's driven her this feral only blazes further to life. She makes to charge after Shura, only to meet the blast of cold that drives her back, stumbling away into a wall, trailing more steam from where the magic struck her.
There's another enraged hiss, another haphazard teleport, another lunge to try and tackle Shura from behind this time.
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Her body aches, the burning pain in her thigh and side make everything that much more difficult. But Shura is sure as hell not letting her throat get ripped out twice in the span of a few months. Flipping Billie is difficult from her stomach, but Shura slips a hand down to her hip, drawing one of the knives from a holster and reaching back to stab it as deep as she can into Billie's side.
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Well, no matter. She'd worry about that later. Shura has no doubt that Billie was capable of breaking bones with that jaw, so it's time to just try stabbing the hell out of her like this and hope she can throw her off before it was too late.
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There's another crash further in the room, where she's ended up. Some dark corner near broken windows, though once there she doesn't make a rush for Shura again, opting to lay where she's landed, breathing heavily and glaring wildly across the room at the woman.
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Leaving her half-dead and thoroughly stabbed isn't good enough, though. Shura needs to finish her off. Billie can come back as angry as she wants; biting it temporarily was better than living like a real rat. But Shura's just barely able to lift herself off the ground, and she has to use Fang to haul herself up on her knees. This is enough. A chill begins to fill the air as Shura draws on the scale's power. One last shot, and it had to count. That's okay, she can do this
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From there, it's an effort to move, but she still whirls around in the corner she's in and throws herself at the window instead. The glass already gapes open brokenly from some prior damage, meaning it's simple enough for a rat to get through, a little less simple for an injured one but a few more cuts and scratches from glass goes unheeded as she wriggles through to the outside.
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So Shura takes a swing, letting out another blast of cold air. It's not as strong as it needs to be to finish Billie off; Shura just doesn't have that much strength left in her.
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She has places to go bleed out in and things to definitely not do, it just seems doing any of that here isn't on the the agenda.