Sounds of fighting was what had drawn Daud's attention, in the end, distant and foreboding. A peek through Mercy's eyes, scanning the ground below for trouble as she usually was these days, revealed a world slowly starting to go mad. Mercy starts to dip closer to the river for a better look at the red running through it, but she veers away the moment she starts to hear the ringing. She remembers Einjar.
And so does Daud. He acts swiftly, of course, letting Billie know through the courier what he thinks is happening, telling the leaders of the Free City -- the ones he thought wouldn't run it into the ground, anyway -- a warning as well. After that, it was on to helping Alice and the rebels shuffle people away from the city, all while he racked his brains on what to do next. Something must have happened in Einjar, for this corruption to have traveled all this way, and he has a damn good idea of who might be behind it. But for what purpose? Even the kidnappings had ended up serving the purpose of trying to control a dragon, in the end. But if the curse in Einjar was dragon-laid ... was this an attempt to satiate the bottomless hunger of the spirit that had caused it?
Too many questions, and not enough answers. Mercy stays far above the waters and keeps an eye on the chaos while Daud wades through the worst of the fights to cut down risen Defenders and help teleport angry individuals to safety, though not without incurring a bruise or worse in the process. As it turns out, people who are trying to kill each other are sorely vexed when they're interrupted.
After the third red-eyed individual that tries to stick a knife in Daud's ribs, he stops using his hands and resorts to using magic to grab them, hold them, and dunk them into the nearest bit of clean water -- whether that's a horse trough or a bucket.
There's plenty of opportunity to spot the half-masked tiefling flitting through the madness, occasionally blinking in and out of sight as his cloak helps him fade from view -- or maybe you're one of those he so rudely interrupts.
Daud | OTA
And so does Daud. He acts swiftly, of course, letting Billie know through the courier what he thinks is happening, telling the leaders of the Free City -- the ones he thought wouldn't run it into the ground, anyway -- a warning as well. After that, it was on to helping Alice and the rebels shuffle people away from the city, all while he racked his brains on what to do next. Something must have happened in Einjar, for this corruption to have traveled all this way, and he has a damn good idea of who might be behind it. But for what purpose? Even the kidnappings had ended up serving the purpose of trying to control a dragon, in the end. But if the curse in Einjar was dragon-laid ... was this an attempt to satiate the bottomless hunger of the spirit that had caused it?
Too many questions, and not enough answers. Mercy stays far above the waters and keeps an eye on the chaos while Daud wades through the worst of the fights to cut down risen Defenders and help teleport angry individuals to safety, though not without incurring a bruise or worse in the process. As it turns out, people who are trying to kill each other are sorely vexed when they're interrupted.
After the third red-eyed individual that tries to stick a knife in Daud's ribs, he stops using his hands and resorts to using magic to grab them, hold them, and dunk them into the nearest bit of clean water -- whether that's a horse trough or a bucket.
There's plenty of opportunity to spot the half-masked tiefling flitting through the madness, occasionally blinking in and out of sight as his cloak helps him fade from view -- or maybe you're one of those he so rudely interrupts.